Cambridge International AS & A Level Digital Media & Design. Student's Book
Editorial: Collins
ISBN Digital: 9780008461430
- Contents and Introduction
- Part1. 1. The history of digital media
- Part 1. 2. Design in our world
- Part 1. 3. The digital landscape
- Part 1. 4. Tools and technologies
- Part 2. 5. The design pipeline
- Part 2. 6. Working with the brief
- Part 2. 7 Research techniques
- Part 2. 8. Generating and developing ideas
- Part 2. 9. Evaluating and testing ideas
- Part 2. 10 Design theories
- Part 2. 11. Colour theory
- Part 2. 12. Drawing for digital design
- Part 2. 13. Using digital typography
- Part 2. 14. Using digital audio
- Part 3A. 15. Communicating ideas and meaning through visual images
- Part 3A. 16. Styles and genres
- Part 3A. 17. Selecting digital images
- Part 3A. 18. Capturing and recording images
- Part 3A. 19. Composing and editing digital images
- Part 3B. 20. Communicating ideas and meaning through moving images
- Part 3B. 21. 2D animation
- Part 3B. 22. Stop motion animation
- Part 3B. 3D animation
- Part 3B. 24. Digital film-making
- Part 3B. 25. Visualizing a narrative
- Part 3B. 26. Composing image sequences
- Part 3C. 27. Communicating ideas and meaning through interactivity
- Part 3C. 28 Website design
- Part 3C. 29 Mobile applications
- Part 3C. 30. Game design and development
- Part 3C. 31 Immersive eperience and interactive designs
- Glossary
- Index
- Acknowledgements